![]() Killzone-shadow-fall-gameplay-demo-ign-live-e3-2013 IGN Rewind Theater - Killzone: Shadow Fall ![]() Lucas will need to be methodical and ready to adapt, as any misstep could lead to mutually assured destruction! A new warrior for a new era of war, Kellan 's missions will range from quiet infiltrations to all-out combat. It’s up to Lucas Kellan, a member of the military intelligence unit known as the Shadow Marshals, to try to protect the fragile peace that exists. For three decades, both factions have lived side by side, separated by an enormous security wall – but now their cold war is about to go hot. Set in an era of interplanetary colonization, it focuses on the conflict between the Vektans and the Helghast, two rival colonist factions inhabiting a distant planet. Killzone: Shadow Fall takes place 30 years after the events of Killzone 3. The "4th" entry in the Killzone franchise was officially announced at Sony's PlayStation 4 reveal event in NYC on Februas Killzone Shadow Fall. ![]() PS4 owners who haven't been able to try it out for themselves will soon be able to download it and check out its multiplayer, which will be made available for free for the next week.K /shadowfall // Facebook // Killzone However, developer Guerrilla Games itself has made it clear the framerate is not locked at 60 in either mode, as it instead uses techniques that it claims make Shadow Fall look "a lot more detailed and vibrant than a lot of the other games we are in direct competition with." Whatever the particulars may be, Shadow Fall's visuals were among the things praised in IGN's review of the PS4 launch game last year. However, at the same time it also confirms that a massive reduction in fill-rate isn't a guaranteed dead cert for hitting 60fps." Sony has claimed in the past that the competitive multiplayer and single-player both run at 1080p and 60 frames per second. "The fact that few have actually noticed that any upscale at all is in place speaks to its quality, and we can almost certainly assume that this effect is not cheap from a computational perspective. Play "Shadow Fall uses a horizontal interlace, with every other column of pixels generated using a temporal upscale - in effect, information from previously rendered frames is used to plug the gaps," the report explains. ![]()
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